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NAME OF ACTIVITY: shipwreck

GRADE LEVEL: grades 4-6

EQUIPMENT NEEDED: two hoops 4 feet in diameter, or two sheets of plywood or cardboard 2ft. x 4ft.

HIGHLIGHTS:   cooperation, teamwork

INSTRUCTIONS:  Divide the class into teams of 8-10 students.  Each team is given a hoop or cardboard, this represents their ship.  The object of the game is to be the team with the most points at the end of the voyage.  On the instructors signal each team begins racing with their ship ( all players must have their hands on the ship as they carry it) towards the finish line.  On the instructors command "SHIPWRECK" all players set their ship down and attempt to get aboard.  The first team to get all their sailors aboard earns one point. ( players must be completely out of the water, to avoid sharks of course.   The first team to reach the finish line earns two points.  The team with the most points wins that voyage.

HELPFUL HINTS: Stress that cooperation is the most important part of this activity.  Stress that all people must work together in order for all to fit on the ship.  No one succeeds unless everyone succeeds.

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