NAME OF ACTIVITY:
EQUIPMENT NEEDED: two
hoops 4 feet in diameter, or two sheets of plywood or cardboard 2ft. x
the class into teams of 8-10 students.
Each team is given a hoop or cardboard, this represents their ship.
The object of the game is to be the team with the most points at
the end of the voyage. On the
instructors signal each team begins racing with their ship ( all players
must have their hands on the ship as they carry it) towards the finish
line. On the instructors
command "SHIPWRECK" all players set their ship down and attempt
to get aboard. The first team
to get all their sailors aboard earns one point. ( players must be
completely out of the water, to avoid sharks of course. The
first team to reach the finish line earns two points.
The team with the most points wins that voyage.